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d856426368e269235b612f8fb5a8ea0ca88f8190
UnrealEngineUWP/Engine/Source/Runtime/MediaUtils
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thomas engel e760f07f6b Fixing up a logic issue that made some setups with MFW players not return samples for a while (around range-internal loop points) and posisbly could cause tiimeouts
#jira UE-206926
[FYI] jens.petersam
#tests Tested problemnatic cases on local machine in test project
#rb Jens.Petersam

[CL 31743190 by thomas engel in ue5-main branch]
2024-02-22 18:56:10 -05:00
..
Private
Fixing up a logic issue that made some setups with MFW players not return samples for a while (around range-internal loop points) and posisbly could cause tiimeouts
2024-02-22 18:56:10 -05:00
Public
Fixing up a logic issue that made some setups with MFW players not return samples for a while (around range-internal loop points) and posisbly could cause tiimeouts
2024-02-22 18:56:10 -05:00
MediaUtils.Build.cs
Second attempt for vectorized audio conversion from float to pcm16 and vica versa with an optimized version for NEON and added a ~10% faster spicialization of ArrayMixIn for NEON
2023-10-12 08:21:50 -04:00
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