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d856426368e269235b612f8fb5a8ea0ca88f8190
UnrealEngineUWP/Engine/Source/Runtime/Core
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rob krajcarski bb8a8ea8c7 Reenable text for GPU scripts being stored in the DDC as it is currently used during the compilation of the GPUComputeScript
#rb stu.mckenna
#lockdown marc.audy

[CL 31832481 by rob krajcarski in ue5-main branch]
2024-02-27 00:04:53 -05:00
..
Internal
IoStore: Move FIoStoreToc::GetTocChunkInfo to FIoStoreTocResource::GetTocChunkInfo and split the concerns of FIoStoreToc into FIoStoreTocBuilder and FIoStoreTocReader.
2024-02-26 09:00:04 -05:00
Private
Reenable text for GPU scripts being stored in the DDC as it is currently used during the compilation of the GPUComputeScript
2024-02-27 00:04:53 -05:00
Public
-Initial experimental WorldPartition support for VolumetricLightMaps, must be enabled with the r.AllowStaticLightingInWorldPartitionMaps cvar
2024-02-26 15:13:43 -05:00
Tests
[ExecutionResource]
2024-02-26 08:05:35 -05:00
Core.Build.cs
- Split Mac target/deployment versions to have editor and non-editor versions
2024-02-20 13:42:11 -05:00
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