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UnrealEngineUWP
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UnrealEngineUWP
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DesktopPlatform
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Ben Marsh
b4e25c6613
Fix hot reload not working correctly with UnrealGameSync; having a build changelist does not necessarily mean that the build is promoted any more. Renamed FEngineVersionBase::IsPromotedBuild() to FEngineVersionBase::HasChangelist(), and use FApp::GetEngineIsPromotedBuild() instead.
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#codereview Robert.Manuszewski, Bob.Tellez [CL 2602096 by Ben Marsh in Main branch]
2015-06-26 09:25:56 -04:00
..
Private
Fix hot reload not working correctly with UnrealGameSync; having a build changelist does not necessarily mean that the build is promoted any more. Renamed FEngineVersionBase::IsPromotedBuild() to FEngineVersionBase::HasChangelist(), and use FApp::GetEngineIsPromotedBuild() instead.
2015-06-26 09:25:56 -04:00
Public
[INTEGRATE] merge ue4<-ue4-launcherDev cl 2582631
2015-06-10 11:14:19 -04:00
DesktopPlatform.Build.cs
Linux: switch from LinuxNativeDialogs to SlateFileDialogs.
2015-06-15 18:14:07 -04:00