Files
UnrealEngineUWP/Engine/Source/Runtime/UMG
marc audy f8489b7959 Use accessors for LastRenderTime and LastRenderTimeOnScreen in preparation for them being made private
#jira
#rnx

#ROBOMERGE-OWNER: lina.halper
#ROBOMERGE-AUTHOR: marc.audy
#ROBOMERGE-SOURCE: CL 6403423 via CL 6405094 via CL 6405112
#ROBOMERGE-BOT: ANIM (Main -> Dev-Anim)

[CL 6465167 by marc audy in Dev-Anim branch]
2019-05-15 04:24:07 -04:00
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