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d7b196a491e2a2cc2b60bee89eb2bbccba82f2f5
UnrealEngineUWP/Engine/Source/Editor/BlueprintGraph
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ben zeigler 826792bf0a #jira UE-74397 Fix regression where vector, rotator, transform, and linear color parameters inside a Make Struct node were not settable in the blueprint UI
#rb michael.noland
#lockdown nick.penwarden

#ROBOMERGE-OWNER: lina.halper
#ROBOMERGE-AUTHOR: ben.zeigler
#ROBOMERGE-SOURCE: CL 6456549 in //UE4/Release-4.22/... via CL 6456550
#ROBOMERGE-BOT: ANIM (Main -> Dev-Anim)

[CL 6475577 by ben zeigler in Dev-Anim branch]
2019-05-15 08:24:45 -04:00
..
Classes
Dynamic Multicast delegates can now specify that their storage be stored in a sparse allocation for delegates that are expected to be bound rarely. The memory usage of an unbound sparse delegate is 1 byte instead of 16 bytes (for the empty array), however, a bound sparse delegate will have access overhead to retrieve the invocation list from the sparse object annotation.
2019-03-06 18:02:30 -05:00
Private
#jira UE-74397 Fix regression where vector, rotator, transform, and linear color parameters inside a Make Struct node were not settable in the blueprint UI
2019-05-15 08:24:45 -04:00
Public
Merging //UE4/Dev-Main to Dev-Anim (//UE4/Dev-Anim) @ CL 4768627
2019-01-22 06:48:04 -05:00
BlueprintGraph.Build.cs
Merging //UE4/Dev-Main to Dev-Anim (//UE4/Dev-Anim)
2019-02-06 14:35:56 -05:00
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