Files
UnrealEngineUWP/Engine/Source/Runtime/SignalProcessing/Private/SignalProcessingModule.cpp
Josh Markiewicz d79515867d Copying //UE4/Dev-Online to Dev-Main (//UE4/Dev-Main)
- Up to CL8320930 from DevOnline and 8311605 Merge Down from Main
- skipped some Fortnite content/plugins/code where it tried to reintegrate files that had been moved pending investigation
#rb none

[CL 8321295 by Josh Markiewicz in Main branch]
2019-08-26 18:35:22 -04:00

18 lines
354 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#include "SignalProcessingModule.h"
#include "Modules/ModuleManager.h"
class FSignalProcessingModule : public IModuleInterface
{
public:
virtual void StartupModule() override
{
}
};
DEFINE_LOG_CATEGORY(LogSignalProcessing);
IMPLEMENT_MODULE(FSignalProcessingModule, SignalProcessing);