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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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d738b52c640de34faac9ef064cc04421ed27ba85
UnrealEngineUWP/Engine/Plugins/Developer/VisualStudioSourceCodeAccess
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Dan Oconnor 76e1440d85 Further changes from PVS-Studio, submitted without modification, reviewed with owners where I was unsure of the change
[CL 2500334 by Dan Oconnor in Main branch]
2015-04-02 16:31:18 -04:00
..
Resources
#summary Source code access is now done via plugins
2014-04-23 19:19:51 -04:00
Source/VisualStudioSourceCodeAccess
Further changes from PVS-Studio, submitted without modification, reviewed with owners where I was unsure of the change
2015-04-02 16:31:18 -04:00
VisualStudioSourceCodeAccess.uplugin
Store whether a plugin is enabled by default in the uplugin file (rather than in the INI file). Simplifies checks for what is enabled in UE4Game and decentralizes everything.
2014-06-27 16:38:50 -04:00
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