Files
UnrealEngineUWP/Engine/Plugins/Developer/KDevelopSourceCodeAccess/Source/KDevelopSourceCodeAccess/KDevelopSourceCodeAccess.Build.cs
Ben Marsh 149375b14b Update copyright notices to 2015.
[CL 2379638 by Ben Marsh in Main branch]
2014-12-07 19:09:38 -05:00

25 lines
461 B
C#

// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class KDevelopSourceCodeAccess : ModuleRules
{
public KDevelopSourceCodeAccess(TargetInfo Target)
{
PrivateDependencyModuleNames.AddRange(
new string[]
{
"Core",
"SourceCodeAccess",
"DesktopPlatform",
}
);
if (UEBuildConfiguration.bBuildEditor)
{
PrivateDependencyModuleNames.Add("HotReload");
}
}
}
}