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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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d730a7df04292ceeca92100a59326266e74515ca
UnrealEngineUWP/Engine/Source/Runtime/CoreUObject/Private/AssetRegistry
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robert millar a41909375d Fix FAssetData::GetObjectPathString to return the empty string rather than None.None for empty/default initialized asset data.
#jira UE-165277
#rb phillip.kavan
#preflight 63375f615c2225fe5f99bd09

[CL 22285207 by robert millar in ue5-main branch]
2022-09-30 20:30:28 -04:00
..
AssetBundleData.cpp
Remove deprecated fields containing full object path names from when stripping editoronly content to enable memory savings.
2022-09-27 03:23:07 -04:00
AssetData.cpp
Fix FAssetData::GetObjectPathString to return the empty string rather than None.None for empty/default initialized asset data.
2022-09-30 20:30:28 -04:00
AssetDataTagMap.cpp
AssetDataTagMap: Fix FMapHandle::FindValue to perform a case-insensitive find when the the input FName is numberless. Change the runtime type for Numberless names to be FDisplayNameEntryId, which has a faster lookup of the comparision index than an FNameEntryId storing the display index.
2022-08-12 09:40:48 -04:00
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