Files
UnrealEngineUWP/Engine/Source/Developer/RawMesh/RawMesh.Build.cs
Matthew Griffin bb70b349ce Merging CL 2804086 from //UE4/Release-4.11 to Dev-Main (//UE4/Dev-Main) to isolate copyright update
#lockdown Nick.Penwarden

[CL 2819020 by Matthew Griffin in Main branch]
2016-01-07 08:17:16 -05:00

12 lines
335 B
C#

// Copyright 1998-2016 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class RawMesh : ModuleRules
{
public RawMesh(TargetInfo Target)
{
PublicIncludePaths.AddRange(new string[] {"Developer/RawMesh/Public"});
PrivateDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject" });
}
}