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Tested on Android with Lyra and also preflight checks. #android #rb chris.babcock [CL 30244258 by ahmed siddique in ue5-main branch]
18 lines
371 B
C#
18 lines
371 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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namespace UnrealBuildTool.Rules
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{
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public class AndroidSingleInstanceServiceEditor : ModuleRules
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{
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public AndroidSingleInstanceServiceEditor(ReadOnlyTargetRules Target) : base(Target)
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{
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PrivateDependencyModuleNames.AddRange(
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new string[] {
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"Core",
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"CoreUObject",
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"UnrealEd",
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});
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}
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}
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}
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