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d6fc435a62ceaa09f454a4d9deb956ef44980dfd
UnrealEngineUWP/Engine/Source/Developer/SkeletalMeshUtilitiesCommon
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alexis matte 7ff253d7ab Interchange: Fix skeletal mesh reimport: custom LODs, Alternate skin profiles and Cloth binding are now re-importing properly.
- Also fix the legacy alternate skinning if there is custom LODs in the asset. The alternate skin profiles are not lost anymore

#jira UE-205049 , UE-204958 , FORT-705238
#rb JeanLuc.Corenthin
#rnx

[CL 31335966 by alexis matte in ue5-main branch]
2024-02-09 07:59:04 -05:00
..
Private
Interchange: Fix skeletal mesh reimport: custom LODs, Alternate skin profiles and Cloth binding are now re-importing properly.
2024-02-09 07:59:04 -05:00
Public
Skeletal Mesh: Change the import storage to use FMeshDescription instead of FSkeletalMeshImportData. This includes deprecating the USkeletalMesh::LoadLODImportedData and friends, in lieu of an API more similar to the one on UStaticMesh (GetMeshDescription/CommitMeshDescription/etc).
2024-01-19 00:37:06 -05:00
SkeletalMeshUtilitiesCommon.Build.cs
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