You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
This represents UE4/Main @ 16130047 and Dev-PerfTest @ 16126156 [CL 16163576 by aurel cordonnier in ue5-main branch]
62 lines
1.1 KiB
C#
62 lines
1.1 KiB
C#
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
using UnrealBuildTool;
|
|
|
|
public class AndroidDeviceDetection : ModuleRules
|
|
{
|
|
public AndroidDeviceDetection( ReadOnlyTargetRules Target ) : base(Target)
|
|
{
|
|
BinariesSubFolder = "Android";
|
|
|
|
PrivateDependencyModuleNames.AddRange(
|
|
new string[]
|
|
{
|
|
"Core",
|
|
"Json",
|
|
"JsonUtilities",
|
|
"PIEPreviewDeviceSpecification"
|
|
}
|
|
);
|
|
|
|
PrivateIncludePathModuleNames.AddRange(
|
|
new string[]
|
|
{
|
|
"TcpMessaging",
|
|
}
|
|
);
|
|
|
|
PublicIncludePaths.AddRange(
|
|
new string[]
|
|
{
|
|
"Runtime/Core/Public/Android"
|
|
}
|
|
);
|
|
|
|
if (Target.bCompileAgainstEngine)
|
|
{
|
|
PrivateDependencyModuleNames.Add("Engine");
|
|
}
|
|
|
|
if (Target.bBuildEditor)
|
|
{
|
|
PrivateDependencyModuleNames.AddRange(
|
|
new string[]
|
|
{
|
|
"PIEPreviewDeviceProfileSelector",
|
|
"DesktopPlatform",
|
|
"SlateCore",
|
|
"Slate",
|
|
"EditorStyle"
|
|
}
|
|
);
|
|
}
|
|
|
|
DynamicallyLoadedModuleNames.AddRange(
|
|
new string[]
|
|
{
|
|
"TcpMessaging"
|
|
}
|
|
);
|
|
}
|
|
}
|