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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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d647c8f5ed18ff51f2c0403818275b490f21ead7
UnrealEngineUWP/Engine/Source/Editor/ReferenceViewer/Private
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Matt Kuhlenschmidt d647c8f5ed Fix cases of constant FName recreation in the editor which is affecting performance
[CL 2363352 by Matt Kuhlenschmidt in Main branch]
2014-11-18 09:57:20 -05:00
..
EdGraph_ReferenceViewer.cpp
Rename FPostConstructInitializeProperties to something simpler
2014-10-14 10:29:11 -04:00
EdGraphNode_Reference.cpp
Rename FPostConstructInitializeProperties to something simpler
2014-10-14 10:29:11 -04:00
HistoryManager.cpp
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HistoryManager.h
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ReferenceViewer.cpp
Added support for disabling tab spawner menu entries
2014-10-27 09:51:25 -04:00
ReferenceViewerActions.cpp
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ReferenceViewerActions.h
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ReferenceViewerPrivatePCH.h
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ReferenceViewerSchema.cpp
GraphEditor: Move ConnectionDrawingPolicy.h to public folder, as it was already being used externally
2014-11-14 18:23:54 -05:00
SReferenceNode.cpp
This change makes the comment bubbles interactive widgets which allow the user to double click the comment to edit and have extra optional pinning and visibility options.
2014-11-03 10:40:57 -05:00
SReferenceNode.h
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SReferenceViewer.cpp
Fix cases of constant FName recreation in the editor which is affecting performance
2014-11-18 09:57:20 -05:00
SReferenceViewer.h
…
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