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27 lines
885 B
C#
27 lines
885 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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public class TextureFormatPVR : ModuleRules
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{
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public TextureFormatPVR( ReadOnlyTargetRules Target ) : base(Target)
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{
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PrivateIncludePathModuleNames.AddRange(new string[] { "TargetPlatform", "TextureCompressor", "Engine" });
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PrivateDependencyModuleNames.AddRange(new string[] { "Core", "ImageCore", "ImageWrapper" });
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if (Target.Platform == UnrealTargetPlatform.Win64)
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{
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RuntimeDependencies.Add("$(EngineDir)/Binaries/ThirdParty/ImgTec/PVRTexToolCLI.exe");
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}
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else if (Target.Platform == UnrealTargetPlatform.Mac /*|| Target.Platform == UnrealTargetPlatform.Linux*/)
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{
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RuntimeDependencies.Add("$(EngineDir)/Binaries/ThirdParty/ImgTec/PVRTexToolCLI");
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}
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//if (Target.bCompileLeanAndMeanUE == false)
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//{
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// PrivateDependencyModuleNames.Add("nvTextureTools");
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//}
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}
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}
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