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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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d5b64bf5d30aca0d8e69fa4f64b73c1680fd2f7e
UnrealEngineUWP/Engine/Source
History
Lauren Ridge d5b64bf5d3 Moving editor function in runtime blueprints compile error to ValidateFunctionOnCompile, adding additional logic to handle WITH_EDITOR wrapped functions
#jira UE-64206
#rb Dan.OConnor

[CL 4569351 by Lauren Ridge in Dev-Editor branch]
2018-11-15 11:27:48 -05:00
..
Developer
Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
2018-11-14 15:27:39 -05:00
Editor
Moving editor function in runtime blueprints compile error to ValidateFunctionOnCompile, adding additional logic to handle WITH_EDITOR wrapped functions
2018-11-15 11:27:48 -05:00
Programs
Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
2018-11-14 15:27:39 -05:00
Runtime
#jira none: Made building landscape texture when importing data (either from create a new one or for a conversion using Change Component Size tool) use the async feature to build the platform data to gain speed on very large landscape.
2018-11-15 09:48:06 -05:00
ThirdParty
Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
2018-11-06 10:00:36 -05:00
UE4Client.Target.cs
…
UE4Editor.Target.cs
Engine Merging //UE4/Dev-Main to Dev-Niagara (//UE4/Dev-Niagara)
2018-08-27 16:16:11 -04:00
UE4Game.Target.cs
…
UE4Server.Target.cs
…
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