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--- To create a new slate post buffer processor, inherit from 'USlateRHIPostBufferProcessor' & implement 'PostProcess' To use in game, create a BP that derives from your buffer processor, ex 'USlatePostBufferBlur'. Set default values on that BP, then connect the processor to a buffer in 'SlateRendererSettings'. #jira UE-198072 [REVIEW] patrick.boutot #rb none #tests perf pie standalone shipping hdr-non-composite [CL 29001080 by daren cheng in ue5-main branch]