Files
UnrealEngineUWP/Engine/Source/Developer/Android/AndroidTargetPlatform/Public/IAndroidTargetPlatformModule.h
Ben Marsh 7598af0532 Update copyright notices to 2019.
#rb none
#lockdown Nick.Penwarden

[CL 4662404 by Ben Marsh in Main branch]
2018-12-14 13:41:00 -05:00

20 lines
635 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#pragma once
/*------------------------------------------------------------------------------------
IAndroid_MultiTargetPlatformModule interface
------------------------------------------------------------------------------------*/
#include "CoreMinimal.h"
#include "Interfaces/ITargetPlatformModule.h"
class IAndroidTargetPlatformModule : public ITargetPlatformModule
{
public:
//
// Called by AndroidRuntimeSettings to notify us when the user changes the selected texture formats for the Multi format
//
virtual void NotifyMultiSelectedFormatsChanged() = 0;
};