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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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d59fb33465ed20bc355342d3b365fba5ef7cee21
UnrealEngineUWP/Engine/Source/Runtime/Windows
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christopher waters cc147aa44f Removing the WITH_D3DX_LIBS defines since they don't affect anything anymore. Removing some d3d9 error handling code in the 11/12 RHIs.
#jira none
#rb mihnea.balta, kenzo.terelst

[CL 14901218 by christopher waters in ue5-main branch]
2020-12-10 16:28:59 -04:00
..
AudioMixerXAudio2
Merge UE5/Release-Engine-Staging @ 14811410 to UE5/Main
2020-11-24 18:42:39 -04:00
D3D11RHI
Removing the WITH_D3DX_LIBS defines since they don't affect anything anymore. Removing some d3d9 error handling code in the 11/12 RHIs.
2020-12-10 16:28:59 -04:00
UnrealAudioWasapi
…
UnrealAudioXAudio2
…
WindowsPlatformFeatures
Merging //UE5/Release-Engine-Staging to Main (//UE5/Main) @ 14075166
2020-08-11 01:36:57 -04:00
XAudio2
Fix how we handled default affinity mask with xaudio2 which caused too many time critical threads to be created and causing lots of context switch
2020-09-03 06:58:28 -04:00
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