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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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d59fb33465ed20bc355342d3b365fba5ef7cee21
UnrealEngineUWP/Engine/Source/Programs/AutomationTool/TVOS
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Joakim Lindqvist 017048f505 Changed pdb format to not use portable pdbs (which is the default in net core) and instead back to our old pdb configuration.
This resolves a issue with PCBs were pdbcopy failed to run because it does not support portable pdbs.

#rb none

[CL 14837521 by Joakim Lindqvist in ue5-main branch]
2020-12-02 14:54:53 -04:00
..
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Merging //UE4/Dev-Main@10877709 to Dev-RenderPlat-Staging(//UE4/Dev-Rendering)
2020-01-07 13:45:01 -05:00
TVOS.Automation.csproj
Changed pdb format to not use portable pdbs (which is the default in net core) and instead back to our old pdb configuration.
2020-12-02 14:54:53 -04:00
TVOSPlatform.Automation.cs
Rename UE4Game -> UnrealGame, UE4Client -> UnrealClient, UE4Server -> UnrealServer.
2020-09-11 15:54:42 -04:00
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