Files
UnrealEngineUWP/Engine/Source/Developer/AssetTools/Private
Ben Ingram 72b567de9c During VT texture conversion, call UTexture::Modify() before making changes rather than after
This is correct usage, important now due to async texture changes
#rb none
#jira none

[CL 14831642 by Ben Ingram in ue5-main branch]
2020-12-01 18:20:19 -04:00
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