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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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d4f0a14fcf9965ba4c97b3d471355006fc6b01ef
UnrealEngineUWP/Engine
History
chris bunner d4f0a14fcf Swapped a log entry to verbose as it was firing for all character, weapon and vehicle skeletal meshes loaded.
[FYI] Marcus.Wassmer


#ROBOMERGE-SOURCE: CL 5048300 via CL 5048303 via CL 5051018

[CL 5051663 by chris bunner in Main branch]
2019-02-18 17:36:02 -05:00
..
Binaries
Vivox plugin for public distribution
2019-02-18 17:35:51 -05:00
Build
Vivox plugin for public distribution
2019-02-18 17:35:51 -05:00
Config
UE4.22 - Revert to emulated uniform buffers on Vulkan for all platforms
2019-02-18 17:04:49 -05:00
Documentation
Markdown conversion for UE release 4.20.
2019-02-03 12:14:12 -05:00
Extras
Undo //UE4/Release-4.22/Engine/Extras/ThirdPartyNotUE/emsdk/... changelist 4890173
2019-02-13 00:20:09 -05:00
Plugins
Vivox plugin for public distribution
2019-02-18 17:35:51 -05:00
Programs
…
Shaders
Added particle GPU sorting for GPU niagara simulation when using sprites and meshes.
2019-02-18 17:16:32 -05:00
Source
Swapped a log entry to verbose as it was firing for all character, weapon and vehicle skeletal meshes loaded.
2019-02-18 17:36:02 -05:00
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