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UnrealEngineUWP
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d4ac2dbff39838425ea5b5653e7f7fe00f412b3e
UnrealEngineUWP
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Engine
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nick edwards
d4ac2dbff3
UStruct::IsChildOf<T>: Support classes which provide StaticStruct, in addition to those which provide StaticClass.
...
#rb Steve.Robb [CL 32695579 by nick edwards in ue5-main branch]
2024-04-03 09:12:36 -04:00
..
Binaries
[VFX Reference Update] Updating multiple third party libraries and dependencies:
2024-04-02 18:37:17 -04:00
Build
MotionDesign : ClonerEffector
2024-04-03 07:27:45 -04:00
Config
Rollback preferred MSVC to 14.38
2024-04-02 14:02:01 -04:00
Documentation
Documentation for build tools
2024-03-30 01:08:15 -04:00
Extras
[VFX Reference Update] Updating multiple third party libraries and dependencies:
2024-04-02 18:37:17 -04:00
Platforms
/VisionOS
UnrealBuildTool: Resolve IDE0008, IDE0049
2024-04-02 20:29:22 -04:00
Plugins
[Mutable] Fix hang when saving assets.
2024-04-03 09:08:15 -04:00
Programs
LiveLinkHub - Enable Rokoko plugin
2024-03-21 21:36:31 -04:00
Shaders
[Nanite-Skinning] Initial rasterizer support for linear blend skinning under a permutation to avoid affecting performance of rigid meshes. There are still quite a number of critical missing pieces, such as correct bounding volumes under deformation, and the tangent space basis is currently ref pose, leading to lighting/shading issues. Motion vectors are also not exported yet, so TAA has plenty of ghosting artifacts. All in good time...
2024-04-03 02:30:21 -04:00
Source
UStruct::IsChildOf<T>: Support classes which provide StaticStruct, in addition to those which provide StaticClass.
2024-04-03 09:12:36 -04:00