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UnrealEngineUWP/Engine/Source/Runtime/CinematicCamera
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benn gallagher 6a275becd3 Fixed performance issues in camera rig rail actor and made spline mesh component skip mesh and physics updates when incoming data hasn't changed from the current state (on behalf of Jaco.VanDyk)
#rb Max.Chen
#jira UE-168361
#preflight 635bf383a27fb703be4bdf90
#lockdown Mitchell.Wilson

[CL 22831530 by benn gallagher in ue5-main branch]
2022-10-28 13:17:02 -04:00
..
Private
Fixed performance issues in camera rig rail actor and made spline mesh component skip mesh and physics updates when incoming data hasn't changed from the current state (on behalf of Jaco.VanDyk)
2022-10-28 13:17:02 -04:00
Public
Make the override value blueprint accessible
2022-10-18 11:51:09 -04:00
CinematicCamera.Build.cs
Cleaned up build.cs files by removing any include paths that were already being added by UBT. This was done to help identify how include paths are being added and to help with future refactoring.
2022-09-08 21:44:02 -04:00
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