Files
UnrealEngineUWP/Engine/Source/Programs/UnrealBuildTool/ProjectFiles/VisualStudioCode
Ben Marsh d4550340c0 UBT: Change DebugGame configurations to output a separate executable rather than requiring a -Debug argument at runtime. Previous behavior was a common source of errors.
Engine modules are still shared between Development and DebugGame, but the launch module sets a flag in Core on startup indicating the game configuration.

#rb none

[CL 4200452 by Ben Marsh in Dev-Core branch]
2018-07-10 13:55:11 -04:00
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