Files
UnrealEngineUWP/Engine/Source/Developer/HTML5/HTML5PlatformEditor/Private/HTML5TargetSettingsCustomization.h
Jack Porter d4207c49d9 Merging //UE4/Dev-Main to Dev-Mobile (//UE4/Dev-Mobile)
#rb None

[CL 8074187 by Jack Porter in Dev-Mobile branch]
2019-08-16 01:45:16 -04:00

43 lines
1.1 KiB
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "SlateFwd.h"
#include "Misc/Attribute.h"
#include "Input/Reply.h"
#include "IDetailCustomization.h"
#include "TargetPlatformAudioCustomization.h"
#include "Widgets/SCompoundWidget.h"
class IPropertyHandle;
class SEditableTextBox;
class SErrorText;
//////////////////////////////////////////////////////////////////////////
// FHTML5TargetSettingsCustomization
class FHTML5TargetSettingsCustomization : public IDetailCustomization
{
public:
~FHTML5TargetSettingsCustomization();
// Makes a new instance of this detail layout class for a specific detail view requesting it
static TSharedRef<IDetailCustomization> MakeInstance();
// IDetailCustomization interface
virtual void CustomizeDetails(IDetailLayoutBuilder& DetailLayout) override;
// End of IDetailCustomization interface
private:
FHTML5TargetSettingsCustomization();
void BuildDeprecationMessage(IDetailLayoutBuilder& DetailLayout);
void BuildEmscriptenCategory(IDetailLayoutBuilder& DetailLayout);
//Audio plugin widget builder:
FAudioPluginWidgetManager AudioPluginWidgetManager;
};