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d3e3cb1317e13e48e522bb53b608eb4e884324ba
UnrealEngineUWP
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Engine
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Keli Hlodversson
d3e3cb1317
[INTEGRATE] Merging CL#2611173 using UE4-To-UE4-LauncherDev
...
[CL 2618303 by Keli Hlodversson in Main branch]
2015-07-13 11:46:44 -04:00
..
Developer
Default is to cook editor content, this is to avoid issue with slate requiring editor only content.
2015-07-13 11:31:13 -04:00
Editor
Changed how HLODVolume impacts HLOD cluster generation, now only has an influence on LOD0
2015-07-13 11:40:43 -04:00
Programs
Disable XGE when building DocumentationEditor. It's only building UnrealHeaderTool, so it's not much use anyway - but it has caused failures on the build farm.
2015-07-13 09:27:56 -04:00
Runtime
[INTEGRATE] Merging CL#2611173 using UE4-To-UE4-LauncherDev
2015-07-13 11:46:44 -04:00
ThirdParty
VS2015 - Upgrade necessary third party libs - nvTextureTools
2015-07-13 10:50:47 -04:00
UE4Client.Target.cs
…
UE4Editor.Target.cs
Allow targets to specify whether they want to build all plugins (rather than just the ones they have enabled), and turn it on for the vanilla UE4Editor target. Content-only projects may want to enable plugins, but they have no target to build.
2015-06-18 08:41:17 -04:00
UE4Game.Target.cs
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UE4Server.Target.cs
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