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d3df045ab8180ed45c2ed98bbf4bbdb052b443ed
UnrealEngineUWP
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Engine
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DerivedDataCache
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Private
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devin doucette
36f5a24ddd
Moved TSharedString from DDC into Core
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#rb Steve.Robb [CL 34340152 by devin doucette in ue5-main branch]
2024-06-13 10:40:59 -04:00
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Http
Revert prefix for custom UE custom http headers in DDC Http layer
2024-06-13 09:36:25 -04:00
Tests
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BatchView.h
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DerivedDataBackendInterface.h
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DerivedDataBackends.cpp
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DerivedDataBuild.cpp
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DerivedDataBuildAction.cpp
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DerivedDataBuildDefinition.cpp
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DerivedDataBuildFunctionRegistry.cpp
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DerivedDataBuildInputs.cpp
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DerivedDataBuildJob.cpp
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DerivedDataBuildJobContext.cpp
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DerivedDataBuildJobContext.h
TextureBuildFunction : methodology to validate RequiredMemoryEstimate vs. actual mem use using standalone texture build workers and process memory counters
2024-06-04 18:12:55 -04:00
DerivedDataBuildOutput.cpp
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DerivedDataBuildPrivate.h
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DerivedDataBuildScheduler.cpp
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DerivedDataBuildSession.cpp
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DerivedDataBuildWorkerRegistry.cpp
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DerivedDataCache.cpp
DDC: Added a missing request barrier
2024-05-21 13:04:36 -04:00
DerivedDataCacheKey.cpp
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DerivedDataCacheKeyFilter.cpp
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DerivedDataCacheMethod.cpp
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DerivedDataCacheModule.cpp
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DerivedDataCachePolicy.cpp
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DerivedDataCachePrivate.h
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DerivedDataCacheRecord.cpp
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DerivedDataCacheReplay.cpp
Don't have the cook director close the worker socket before forcible worker process termination and detach because otherwise DetachFromRemoteProcess won't call OnMultiprocessWorkerDetached for the worker leading to issues like DerivedDataReplay emitting in error because a worker is not detached and it can't merge replay files. Also have the multi-process detach context inform the delegate of whether the detach was abnormal so that delegate methods can make context-appropriate choices about how to handle abnormal detach scenarios. The derived data replay mechanism will ignore replays from abnormally detached processes when doing replay merging and warn about the fact that the replay is incomplete.
2024-03-28 12:16:40 -04:00
DerivedDataCacheStats.cpp
Ignore cancelations when tracking DDC usage stats as our legacy stat tracking system doesn't represent cancellations and instead gives a false perception about how many cache misses are occurring. The cancellations do have an overhead, but in practice most cancellations are done before network traffic has begun and has very little cost, such that we aren't at a major lossby not tracking this time.
2024-03-26 15:15:39 -04:00
DerivedDataCacheStats.h
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DerivedDataCacheStore.cpp
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DerivedDataCacheStore.h
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DerivedDataCacheStoreAsync.cpp
Ignore cancelations when tracking DDC usage stats as our legacy stat tracking system doesn't represent cancellations and instead gives a false perception about how many cache misses are occurring. The cancellations do have an overhead, but in practice most cancellations are done before network traffic has begun and has very little cost, such that we aren't at a major lossby not tracking this time.
2024-03-26 15:15:39 -04:00
DerivedDataCacheStoreHierarchy.cpp
DDC: Added detection and reporting of Cancel() and Wait() deadlocks in FRequestOwner
2024-05-29 14:46:55 -04:00
DerivedDataCacheStoreThrottle.cpp
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DerivedDataCacheStoreVerify.cpp
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DerivedDataCacheUsageStats.cpp
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DerivedDataHttpRequestQueue.cpp
DDC: Extracted FHttpCacheStoreRequestQueue for reuse by Zen
2024-05-22 16:38:43 -04:00
DerivedDataHttpRequestQueue.h
DDC: Extracted FHttpCacheStoreRequestQueue for reuse by Zen
2024-05-22 16:38:43 -04:00
DerivedDataLegacyCacheStore.cpp
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DerivedDataLegacyCacheStore.h
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DerivedDataPrivate.h
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DerivedDataRequestOwner.cpp
DDC: Added detection and reporting of Cancel() and Wait() deadlocks in FRequestOwner
2024-05-29 14:46:55 -04:00
DerivedDataRequestTypes.cpp
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DerivedDataThreadPoolTask.cpp
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DerivedDataValue.cpp
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FileSystemCacheStore.cpp
DDC: Added explicit configuration of the file system cache as local or remote
2024-06-06 16:48:18 -04:00
HashingArchiveProxy.h
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HttpCacheStore.cpp
Change UE custom http headers in DDC Http layer to use X- prefix. Print session identifier to the log from the Jupiter cache store. Add commandlet name to User-Agent header, and add IsBuildMachine as a separate Http header.
2024-06-12 01:12:47 -04:00
MemoryCacheStore.cpp
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MemoryCacheStore.h
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PakFileCacheStore.cpp
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PakFileCacheStore.h
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S3CacheStore.cpp
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ZenCacheStore.cpp
DDC: Eliminated most blocking during requests in ZenCacheStore
2024-05-23 16:37:20 -04:00