Logo
Explore Help
Sign In
izzy/UnrealEngineUWP
0
0
Fork 0
You've already forked UnrealEngineUWP
mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
Code Issues Packages Projects Releases Wiki Activity
Files
d3cfd48be4db87f7606513d23a577bbd902c8abe
UnrealEngineUWP/Engine/Source
History
tyler staples d3cfd48be4 PRT - Guard against divide by 0 in BoundedStatValuesSummary
#rnx

#rb ben.woodhouse, kaleb.morris

[CL 33675340 by tyler staples in ue5-main branch]
2024-05-15 19:51:49 -04:00
..
Developer
VulkanRHI: Clean up shader structures. Remove unused FVulkanBindingTable and EVulkanBindingType. Adding ShaderStage::EStage::NumGraphicsStages to eventually replace ::NumStages where appropriate. Start simplifying VulkanShaderCompiler to remove some back and forth caused by legacy code paths. (WIP)
2024-05-15 18:38:27 -04:00
Editor
[Shaders] Improve output of DumpMaterialShaderTypes commandlet.
2024-05-15 15:45:22 -04:00
Programs
PRT - Guard against divide by 0 in BoundedStatValuesSummary
2024-05-15 19:51:49 -04:00
Runtime
Precalculate bundle descriptor count so that descriptor heap size is known up front.
2024-05-15 18:57:13 -04:00
ThirdParty
OpenImageDenoise: Update to OIDN 2.2.2
2024-05-15 17:54:03 -04:00
UnrealClient.Target.cs
…
UnrealEditor.Target.cs
…
UnrealGame.Target.cs
…
UnrealServer.Target.cs
…
Powered by Gitea Page: 1081ms Template: 18ms
English
English
Licenses API