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izzy/UnrealEngineUWP
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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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d3900659d73e0c287c2f35b8ca0ee2c033a8d2bc
UnrealEngineUWP/Engine/Config/Windows
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ben hoffman f94171a7dc Add WindowsApplication KBM hardware device definition. Move the XInput hardware defintiion out to its own plugin as it should be.
#rnx

#rb Phillip.Kavan

[CL 32507945 by ben hoffman in ue5-main branch]
2024-03-26 10:05:42 -04:00
..
BaseWindowsEngine.ini
Reorganize memory.MemoryPressureCriticalThresholdMB for memory pressure assessment
2024-03-19 14:33:18 -04:00
DataDrivenPlatformInfo.ini
Enable Work Graph support in D3D12 SM6 now that we have updated DXC to support it.
2024-03-14 17:03:41 -04:00
Windows_SDK.json
Disallow 14.39.33519 - 14.39.33522 toolchains
2024-03-21 18:23:34 -04:00
WindowsEditorPerProjectUserSettings.ini
…
WindowsEngine.ini
Enable PSO precaching for global compute shaders by default on Windows
2024-03-25 06:02:12 -04:00
WindowsGame.ini
…
WindowsInput.ini
Add WindowsApplication KBM hardware device definition. Move the XInput hardware defintiion out to its own plugin as it should be.
2024-03-26 10:05:42 -04:00
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