Files
UnrealEngineUWP/Engine/Config/Linux/BaseLinuxEngine.ini
calvin zheng 0126089bd4 Reorganize memory.MemoryPressureCriticalThresholdMB for memory pressure assessment
#rb Zousar.Shaker, Josh.Adams

[CL 32333617 by calvin zheng in ue5-main branch]
2024-03-19 14:33:18 -04:00

16 lines
342 B
INI

[OnlineSubsystem]
LocalPlatformName=LNX
[PlatformPaths]
UnrealBuildTool=Engine/Build/BatchFiles/Linux/Build.sh
[OnlineServices.EOS.Auth]
DefaultExternalCredentialTypeStr=Steam
[CrashReportClient]
bAgreeToCrashUpload=false
[ConsoleVariables]
; necessary for LowMemoryWarning events to be fired
memory.MemoryPressureCriticalThresholdMB=512