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UnrealEngineUWP
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d38fff8dff0133fc0ded33772e46dff1a85f3bb1
UnrealEngineUWP
/
Engine
/
Source
/
Programs
/
CrashReporter
/
CrashReportClient
History
Marc Audy
e5bb9b4d0d
Integrate all non-branch Engine/Source changes from //depot/UE4-Orion to //depot/UE4
...
#lockdown Ben.Marsh #platformnotify Josh.Adams [CL 2718236 by Marc Audy in Main branch]
2015-10-06 15:59:09 -04:00
..
Private
Integrate all non-branch Engine/Source changes from //depot/UE4-Orion to //depot/UE4
2015-10-06 15:59:09 -04:00
Public
Crash report client improvements - Using crash context when available (OR-4990/Automatically copy full dumps to Network Share)
2015-09-17 06:29:39 -04:00
Resources
/Windows
Code documentation from CL#2636592
2015-07-29 07:47:34 -04:00
CrashReportClient.Build.cs
Ensured that Engine/Runtime modules don't depend on SlateReflector in a shipping build
2015-08-19 07:53:45 -04:00
CrashReportClient.Target.cs
Allow target rules to specify which build configuration doesn't have the -Platform-Configuration suffix appended to all binaries.
2015-04-12 10:51:07 -04:00