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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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d38fff8dff0133fc0ded33772e46dff1a85f3bb1
UnrealEngineUWP/Engine/Source/Editor/BlueprintGraph/Public
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Dan Oconnor f44d605357 Further optimizations to blueprint context menu constrution. Avoiding copying strings, recalculation of categories.
[CL 2661618 by Dan Oconnor in Main branch]
2015-08-19 16:36:07 -04:00
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BlueprintActionDatabase.h
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BlueprintActionDatabaseRegistrar.h
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BlueprintActionFilter.h
Further optimizations to blueprint context menu constrution. Avoiding copying strings, recalculation of categories.
2015-08-19 16:36:07 -04:00
BlueprintEditorSettings.h
[UE-12263] Add ability to mark BlueprintCallable functions as "DevelopmentOnly" - by default, these nodes will be compiled out of Blueprint class function graphs at cook/package time.
2015-08-19 14:13:40 -04:00
BlueprintGraphDefinitions.h
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BlueprintGraphModule.h
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BlueprintGraphPanelPinFactory.h
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BlueprintNodeSignature.h
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BlueprintNodeSpawner.h
Further optimizations to blueprint context menu constrution. Avoiding copying strings, recalculation of categories.
2015-08-19 16:36:07 -04:00
BlueprintNodeTemplateCache.h
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CallFunctionHandler.h
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EventEntryHandler.h
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MathExpressionHandler.h
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VariableSetHandler.h
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