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76 lines
1.9 KiB
Plaintext
76 lines
1.9 KiB
Plaintext
Availability: Public
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Title:Components and Collision
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Crumbs:%ROOT%, GettingStarted, Programming/Tutorials
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Description:Learn how Components can enable Pawns to interact with physics, use particle effects, and more.
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version:4.9
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[VAR:Topic]
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[OBJECT:Topic]
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[PARAM:image]
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[/PARAM]
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[PARAM:title]
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%Programming\Tutorials\Components:title%
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[/PARAM]
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[PARAM:path]
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[RELATIVE:Programming\Tutorials\Components]
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[/PARAM]
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[PARAM:description]
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%Programming\Tutorials\Components:description%
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[/PARAM]
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[/OBJECT]
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[/VAR]
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[VAR:TopicCompact]
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[OBJECT:TopicCompact]
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[PARAM:image]
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[/PARAM]
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[PARAM:title]
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%Programming\Tutorials\Components:title%
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[/PARAM]
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[PARAM:path]
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[RELATIVE:Programming\Tutorials\Components]
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[/PARAM]
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[PARAM:description]
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%Programming\Tutorials\Components:description%
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[/PARAM]
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[/OBJECT]
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[/VAR]
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This tutorial will show you how to create Components, put them into a hierarchy, control them during gameplay, and use them to move your Pawn around a world that contains solid objects.
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[OBJECT:EmbeddedVideo]
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[PARAMLITERAL:width]
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640
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[/PARAMLITERAL]
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[PARAMLITERAL:height]
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360
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[/PARAMLITERAL]
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[PARAMLITERAL:videoid]
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SVwK5FJEfwU
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[/PARAMLITERAL]
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[/OBJECT]
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[OBJECT:TopicButtonList]
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[PARAM:icon]
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(convert:false)
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[/PARAM]
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[PARAM:title]
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Steps
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[/PARAM]
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[PARAM:description]
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[/PARAM]
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[PARAM:links]
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* [](Programming\Tutorials\Components\1 "%Programming\Tutorials\Components\1:description%")
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* [](Programming\Tutorials\Components\2 "%Programming\Tutorials\Components\2:description%")
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* [](Programming\Tutorials\Components\3 "%Programming\Tutorials\Components\3:description%")
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* [](Programming\Tutorials\Components\4 "%Programming\Tutorials\Components\4:description%")
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* [](Programming\Tutorials\Components\5 "%Programming\Tutorials\Components\5:description%")
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* [](Programming\Tutorials\Components\6 "%Programming\Tutorials\Components\6:description%")
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[/PARAM]
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[/OBJECT]
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