Files
UnrealEngineUWP/Engine/Source/Runtime/PakFile/Private
allan bentham 91d15ec587 Optimize deserialization of compressed pak files.
Reuse previously decompressed buffer where possible to avoid repeatedly deserialising and decompressing the same block when serializing data < compressed block size.
#rb Graeme.Thornton
[FYI] Graeme.Thornton

#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: allan.bentham
#ROBOMERGE-SOURCE: CL 5237090 via CL 5240033 via CL 5240035
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build)

[CL 5251967 by allan bentham in Dev-Build branch]
2019-02-28 17:49:28 -05:00
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