Files
UnrealEngineUWP/Engine/Source/Runtime/Networking/Networking.Build.cs
Ben Marsh 530369c613 Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
#rb none
#rnx

[CL 4662695 by Ben Marsh in Dev-Build branch]
2018-12-14 14:49:12 -05:00

20 lines
373 B
C#

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class Networking : ModuleRules
{
public Networking(ReadOnlyTargetRules Target) : base(Target)
{
PrivateIncludePaths.Add("Runtime/Networking/Private");
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
"Sockets"
});
}
}
}