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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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d36581b774d1faea02027c6fb73397d289033503
UnrealEngineUWP/Engine/Source/Developer/OutputLog/Private
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anthony bills b194d2503e Add ability to auto select the default device to SDeviceOutputLog and Fix static initialization shutdown bug in SOutputLog.
#rb david.harvey

#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: anthony.bills
#ROBOMERGE-SOURCE: CL 5174028 via CL 5174826 via CL 5174834
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build)

[CL 5175626 by anthony bills in Dev-Build branch]
2019-02-25 09:00:34 -05:00
..
OutputLogModule.cpp
Add ability to auto select the default device to SDeviceOutputLog and Fix static initialization shutdown bug in SOutputLog.
2019-02-25 09:00:34 -05:00
SDebugConsole.cpp
Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
2018-12-14 14:49:12 -05:00
SDebugConsole.h
Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
2018-12-14 14:49:12 -05:00
SDeviceOutputLog.cpp
Add ability to auto select the default device to SDeviceOutputLog and Fix static initialization shutdown bug in SOutputLog.
2019-02-25 09:00:34 -05:00
SDeviceOutputLog.h
Add ability to auto select the default device to SDeviceOutputLog and Fix static initialization shutdown bug in SOutputLog.
2019-02-25 09:00:34 -05:00
SOutputLog.cpp
Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
2019-02-07 10:01:58 -05:00
SOutputLog.h
Add ability to auto select the default device to SDeviceOutputLog and Fix static initialization shutdown bug in SOutputLog.
2019-02-25 09:00:34 -05:00
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