Files
UnrealEngineUWP/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/Source/AndroidDeviceProfileCommandlets/AndroidDeviceProfileCommandlets.Build.cs
joe kirchoff d31b8ce8a3 Resolve several module public include paths not using references
#rnx

[CL 26558470 by joe kirchoff in ue5-main branch]
2023-07-24 18:35:16 -04:00

35 lines
624 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class AndroidDeviceProfileCommandlets : ModuleRules
{
public AndroidDeviceProfileCommandlets(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
"CoreUObject",
}
);
PublicIncludePathModuleNames.AddRange(
new string[]
{
"AndroidDeviceDetection",
}
);
PrivateDependencyModuleNames.AddRange(
new string[]
{
"Engine",
"Json",
"JsonUtilities",
"AndroidDeviceProfileSelector",
"PIEPreviewDeviceSpecification"
}
);
}
}