Files
UnrealEngineUWP/Engine/Source/Programs/AutomationTool/Gauntlet/Editor/EditorTest.BootTest.cs
ben marsh 2b46ba7b94 Update copyright notices to 2019.
#rb none
#lockdown Nick.Penwarden

#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: ben.marsh
#ROBOMERGE-SOURCE: CL 4662404 in //UE4/Main/...
#ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking)

[CL 4662413 by ben marsh in Dev-Networking branch]
2018-12-14 13:44:01 -05:00

29 lines
548 B
C#

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
using Gauntlet;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace EditorTest
{
class BootTest : UE4Game.DefaultNode
{
public BootTest(Gauntlet.UnrealTestContext InContext)
: base(InContext)
{
}
public override UE4Game.UE4TestConfig GetConfiguration()
{
UE4Game.UE4TestConfig Config = base.GetConfiguration();
Config.RequireRole(UnrealTargetRole.Editor);
return Config;
}
}
}