You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
Bi-Normal vector should be compute like (Z^X) * biNorm Sign. #jira UE-72155 #rb none [CL 5675667 by Alexis Matte in Dev-Editor branch]