Files
UnrealEngineUWP/Engine/Source/Developer
helge mathee d2a643f1f4 Instead of accessing sub array elements on a default struct we create a new structonscope for the inner property and use that instead. The array property might be empty - so relying on that isn't stable and can cause crashes as hit in UE-88394
#rb lina.halper
#jira UE-88394

Merging

//UE4/Dev-Anim/Engine/Source/Developer/RigVMDeveloper/Private/RigVMModel/RigVMController.cpp

to //UE4/Release-4.25/Engine/Source/Developer/RigVMDeveloper/Private/RigVMModel/RigVMController.cpp

#ROBOMERGE-SOURCE: CL 11498307 in //UE4/Release-4.25/... via CL 11498326
#ROBOMERGE-BOT: RELEASE (Release-4.25Plus -> Main) (v654-11333218)

[CL 11498350 by helge mathee in Main branch]
2020-02-18 09:32:52 -05:00
..
2020-02-06 18:44:52 -05:00
2020-02-14 09:53:05 -05:00