Files
UnrealEngineUWP/Engine/Source/Runtime/AnimGraphRuntime/AnimGraphRuntime.Build.cs
Jeff Fisher 86204ac81a Resolving for robomerge
#rb merge

[CL 4244552 by Jeff Fisher in Dev-VR branch]
2018-07-31 17:06:48 -04:00

24 lines
486 B
C#

// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.IO;
public class AnimGraphRuntime : ModuleRules
{
public AnimGraphRuntime(ReadOnlyTargetRules Target) : base(Target)
{
PrivateIncludePaths.Add("Runtime/AnimGraphRuntime/Private");
PublicDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject",
"Engine",
"AnimationCore",
"PhysX",
"APEX"
}
);
}
}