Files
UnrealEngineUWP/Engine/Source/Developer/DirectoryWatcher/Private/DirectoryWatcherModule.cpp
Ben Marsh 13d012685f Merging copyright update from 4.19 branch.
#rb none
#rnx
#jira

[CL 3818977 by Ben Marsh in Staging-4.19 branch]
2018-01-02 15:30:26 -05:00

29 lines
597 B
C++

// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved.
#include "DirectoryWatcherModule.h"
#include "DirectoryWatcherPrivate.h"
#include "Modules/ModuleManager.h"
IMPLEMENT_MODULE( FDirectoryWatcherModule, DirectoryWatcher );
DEFINE_LOG_CATEGORY(LogDirectoryWatcher);
void FDirectoryWatcherModule::StartupModule()
{
DirectoryWatcher = new FDirectoryWatcher();
}
void FDirectoryWatcherModule::ShutdownModule()
{
if (DirectoryWatcher != NULL)
{
delete DirectoryWatcher;
DirectoryWatcher = NULL;
}
}
IDirectoryWatcher* FDirectoryWatcherModule::Get()
{
return DirectoryWatcher;
}