Files
UnrealEngineUWP/Engine/Source/Programs/AutomationTool/Apple
josh adams c5fe47c532 Brought changes over from UE5/Main
- Fixing the name of the .app when staging/deploying a BP IOS project with modern
- Uses a new AppleExports function to call MakeBinaryFilename, so we can use standardized name format for the BP .app
- Fixed which .app is archived for BP projects (it was archiving the UnrealGame.app, not the finalized MyProject.app)

- Programs now no longer use Game/Client entitlements, but can set bUseEntitlementsForPrograms to true in the .ini if really needed
- Added an Unrestricted.entitlements, an empty entitlements file
- Changed Programs to find the .ini for codesigning, without needing a .uproject

- Fixed path to strip to add a missing slash
- Pass -legacyxcode along to the legacy PostBuildSync step to make sure it uses legacy when overriding the .ini setting
- Added -legacyxcode commandline handler for legacy PostbuildSync

#jira UE-190517
#jira UE-189830
#rb various

[CL 26592756 by josh adams in ue5-main branch]
2023-07-25 18:47:15 -04:00
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