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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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d211d7ba64951ef6dff39a05dfcf338fc047a3cd
UnrealEngineUWP/Engine/Source/Programs/UnrealHeaderTool
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Robert Manuszewski 63ef616a62 ScriptPlugins: generated glue files will now be including using relative paths
[CL 2113855 by Robert Manuszewski in Main branch]
2014-06-23 06:27:04 -04:00
..
Private
ScriptPlugins: generated glue files will now be including using relative paths
2014-06-23 06:27:04 -04:00
Public
ScriptPlugins: generated glue files will now be including using relative paths
2014-06-23 06:27:04 -04:00
Resources
Updated UHTDebugging.manifest to new format.
2014-06-16 07:34:42 -04:00
UnrealHeaderTool.Build.cs
Engine source (Main branch up to CL 2026164)
2014-03-14 14:13:41 -04:00
UnrealHeaderTool.Target.cs
UE4: Removed bCompileNetworkProfiler. USE_NETWORK_PROFILER is now true whenever STATS is also true. Also, removed some platform-specific code in NetworkProfiler.cpp
2014-05-22 14:04:35 -04:00
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