Files
UnrealEngineUWP/Engine/Source/Runtime/CoreUObject/Private/Serialization
matt peters 26d84e2bcd #jira UE-137959
Convert BulkData to use a separate file handle (not AttachedAr) when MakeSureBulkDataIsLoaded is called from non-gamethread. This prevents unguarded multithreaded access to AttachedAr.
#preflight 61dc386a5b6f9bf2e6cf6a96
#rb Paul.Chipchase
#rnx

#ROBOMERGE-AUTHOR: matt.peters
#ROBOMERGE-SOURCE: CL 18561037 in //UE5/Release-5.0/... via CL 18561055
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v899-18417669)

[CL 18561076 by matt peters in ue5-release-engine-test branch]
2022-01-10 11:57:21 -05:00
..
2021-11-22 13:02:48 -05:00
2021-11-22 13:02:48 -05:00
2022-01-10 11:57:21 -05:00