You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
This isn't true game view, because the existing game view code path results in hiding the VR interactors, among other things. Instead, we clear the editor showflag, which is sufficient to hide actors marked "hidden in game" (among other things). To keep scouting tools visible, some adjustments needed to be made to tool blueprint "hidden in game" properties. This change also adds an "Enter VR Mode" BP method, which has been requested before (UE-139643) and complements the existing "Exit VR Mode" method. #jira UE-160719, UE-139643 #rb Lauren.Barnes, richard.graham #preflight 62fbd9a2cf7afa018ba9a5ff [CL 21411265 by zach brockway in ue5-main branch]