Files
UnrealEngineUWP/Engine/Source/Developer
Josh Adams cf74a1c788 - Merging EAGLView and MetalView into one class, they share a bunch of stuff, and there are too many if (Delegate.MetalView? Delegate.MetalView : Delegate.EAGLViewl) type things around
- Added better checking for device support for Metal
- Added proper support for WeakFrameworks in UBT

[CL 2109654 by Josh Adams in Main branch]
2014-06-18 15:57:40 -04:00
..
2014-06-17 18:27:26 -04:00
2014-06-17 18:27:26 -04:00