Files
UnrealEngineUWP/Engine/Source/Runtime
jamie dale b358f854b4 Store ITextData as a TRefCountPtr
This shrinks FText by 8-bytes, and allows the ref-count to pack directly inside FTextHistory without increasing its size (saving another 8-bytes vs TReferenceControllerBase)

#rb anton.dunchev

[CL 32302406 by jamie dale in ue5-main branch]
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