You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
When a class is marked PerPlatformConfig, in the editor the class will be loaded from the platform inis of the current PreviewPlatform on load, and when the PreviewPlatform is changed, LoadConfig will be called to reload the settings from the platform ini file. #rb Florin.Pascu, Josh.Adams [CL 27273113 by jack porter in ue5-main branch]